Map benchmarks

New in Act 4

Summit Map Guide — Plant Win Rates, Peek K/D & Callouts

Summit benchmarks for Act 4 — droppable walls reshape rotates, but default plant spots and main-line peeks still follow population patterns. Summit is currently in the competitive map pool.

Summit callouts & sites

Summit is a two-site, three-lane map with droppable walls on A site, B site, and Mid. Standard callouts follow A and B anchors with mid control splitting rotates — but a wall drop permanently blocks that lane for the rest of the round. Learn default site names before queueing comp; the Summit-only Swiftplay queue in week one is the fastest way to hear them in context.

Summit in the Act 4 competitive map pool

Summit entered ranked in Patch 13.00 alongside Sunset. Fracture and Pearl rotated out. Riot also ran 50% reduced RR losses on Summit for the first two weeks — wins still grant full RR — so expect heavy queue volume while players learn plant spots and post-plant holds.

Patch 13.00 guide — droppable walls, Sentinel buffs & Retake →

Best Summit plant spots (post-plant win %)

Round win % for the planting team after planting each spot. Immortal+ column when available.

Plant spotAll ranksImmortal+
A Default70%71%
B Default69%70%

Peek K/D by callout

Defender:attacker kill ratio on common duel angles. Values above 1.08 favor defenders holding the line.

CalloutDefender K/DAttacker K/DFavors
Bend1.110.90Defenders
A Main1.100.91Defenders
B Main1.090.92Defenders
Window1.070.93Even
Bend: Bend peek is defender-favored when walls seal rotates.
A Main: Long A Main sightline favors anchors before wall drops.
Window: Mid Window control is critical before committing droppable walls.

See this on your own games

UpForge Desktop records ranked matches and overlays these benchmarks on your timeline — plant spots, peek deaths, and callout context without scrubbing blind.

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