Map benchmarks
New in Act 4Summit Map Guide — Plant Win Rates, Peek K/D & Callouts
Summit benchmarks for Act 4 — droppable walls reshape rotates, but default plant spots and main-line peeks still follow population patterns. Summit is currently in the competitive map pool.
Summit callouts & sites
Summit is a two-site, three-lane map with droppable walls on A site, B site, and Mid. Standard callouts follow A and B anchors with mid control splitting rotates — but a wall drop permanently blocks that lane for the rest of the round. Learn default site names before queueing comp; the Summit-only Swiftplay queue in week one is the fastest way to hear them in context.
Summit in the Act 4 competitive map pool
Summit entered ranked in Patch 13.00 alongside Sunset. Fracture and Pearl rotated out. Riot also ran 50% reduced RR losses on Summit for the first two weeks — wins still grant full RR — so expect heavy queue volume while players learn plant spots and post-plant holds.
Patch 13.00 guide — droppable walls, Sentinel buffs & Retake →
Best Summit plant spots (post-plant win %)
Round win % for the planting team after planting each spot. Immortal+ column when available.
| Plant spot | All ranks | Immortal+ |
|---|---|---|
| A Default | 70% | 71% |
| B Default | 69% | 70% |
Peek K/D by callout
Defender:attacker kill ratio on common duel angles. Values above 1.08 favor defenders holding the line.
| Callout | Defender K/D | Attacker K/D | Favors |
|---|---|---|---|
| Bend | 1.11 | 0.90 | Defenders |
| A Main | 1.10 | 0.91 | Defenders |
| B Main | 1.09 | 0.92 | Defenders |
| Window | 1.07 | 0.93 | Even |
See this on your own games
UpForge Desktop records ranked matches and overlays these benchmarks on your timeline — plant spots, peek deaths, and callout context without scrubbing blind.